> For the complete documentation index, see [llms.txt](https://advanced.rvgames.company/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://advanced.rvgames.company/character-classes/hecate-sector.md).

# Alternate Classes From the Hecate Sector

***Written by Joshua Justice***

## Rim Farmer

> "I like to keep my feet on solid ground."

| Detail                | Description                                                        |
| --------------------- | ------------------------------------------------------------------ |
| ***Stats***           | +1 Max Wounds, +15 Strength, +5 Speed, -10 Fear Save, +10 Bod Save |
| ***Trauma Response*** | \[+] on Fear Saves when on solid land, \[-] when in space.         |
| ***Skills***          | Botany, Ecology, Planetology, +1 Trained Skill                     |

| d10 | Loadout                                                                                                                                                   |
| --- | --------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1   | Overalls (AP 1), Carbon Pitchfork (Adjacent 1d10 DMG Bleeding), Packet of Seeds, Tractor Keys                                                             |
| 2   | Hazard Suit (AP 5), Pesticide Sprayer, Antitoxin (x 2)                                                                                                    |
| 3   | Overalls (AP 1), Shotgun, Jug of Moonshine, 2 Vacuum Bags of Homemade Jerky (as MRE)                                                                      |
| 4   | Lab Coat (AP 4), Industrial Grade Fertilizer, Industrial Grade Plant Growth Hormone, Sample Collector, Notebook                                           |
| 5   | Padded Vest (AP 1), Mini Chainsaw (Adjacent, 2d10 \[+] DMG Gore \[+], 3 uses before refuel), Fuel Canister                                                |
| 6   | Tank Top (AP 0), Farming Drone (Built in sprayer/spreader function, crude camera), Industrial Grade Fertilizer                                            |
| 7   | Shepherd’s Robe (AP 1), Robotic Herding Dog, Walking Stick (1d5 DMG)                                                                                      |
| 8   | Heated Coveralls (AP 1, \[+] on Body Saves against cold), Combat Shotgun, Camping Gear, Thermos                                                           |
| 9   | Powered Exoskelton (AP 3, \[+] on Strength Checks), 200m Spool of Poly Tubing x2, Trowel, Chemlights x6                                                   |
| 10  | Standard Crew Attire (AP 1), Vaccuum Gun (picks up and fires any object smaller than a standard reference cabbage, 1d10 DMG), Flashlight, Pomegranates x2 |

## Asteroid Miner

> "Geology rocks!"

| Detail                | Description                                                              |
| --------------------- | ------------------------------------------------------------------------ |
| ***Stats***           | + Max Wounds, +25 Strength, -5 Intellect, +10 Body Save, -10 Sanity Save |
| ***Trauma Response*** | \[+] on checks to break down doors or barriers.                          |
| ***Skills***          | Athletics, Geology, Asteroid Mining, +1 Trained Skill                    |

| d10 | Loadout                                                                                                                                                                      |
| --- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| 1   | Standard Crew Attire (AP 1), Shovel, Mining Charges (x5), Detonator, Six Pack of Beer, Carton of AstroLite Cigarettes                                                        |
| 2   | Bomber Jacket (AP 1), Exoloader, Hand Welder, Cassette Player, Tapes (x4)                                                                                                    |
| 3   | Leather Chestplate (AP 2), Obsidian Pickaxe (as Boarding Axe), Chemlights (x3), Iron Nugget (x9)                                                                             |
| 4   | Synth-Wool Coat (AP 1), Punch Card, Roster of Workers, Corporate Keycard, Extendable Baton (Adjacent 1d10 DMG Blunt Force \[+])                                              |
| 5   | Button-Down Shirt (AP 0), Sugar-Free Energy Drink, Remote CDL License (Certified for Regolith Scrapers, Dump Trucks and Sintering Machines), Union Card, Electronics Toolkit |
| 6   | Heavy-Duty Work Attire (AP 3), Collapsible Electric Rover (Seats 2, or 1 and cargo), Power Pack                                                                              |
| 7   | Hard Hat with Light (AP 1), Laser Cutter (2 Shots), Rebreather, Flares (x4)                                                                                                  |
| 8   | Hazard Suit (AP 5), Synthetic Pet (Robotic Mule, 400kg carrying capacity), Pickaxe (as Boarding Axe), Geiger Counter, Flare Gun (3 Flares)                                   |
| 9   | Welding Suit + Mask (AP 6), Backpack Welder (Adjacent 1d10 DMG Fire, Body Save or blinded 1 round), Wire Spool, Chalk                                                        |
| 10  | Vaccsuit (AP 3), Magboots, Claim Markers (x10), Metal Detector, Hand Drill, Lantern, Sack of Rare Ores                                                                       |

## Cryptozoologist

> "I swear it's real!"

| Detail                | Description                                                  |
| --------------------- | ------------------------------------------------------------ |
| ***Stats***           | +20 Intellect, +10 Body Save, +10 Sanity Save, -10 Fear Save |
| ***Trauma Response*** | Once per session you can re-roll a Sanity or Fear Save.      |
| ***Skills***          | Zoology, Field Medicine, Exobiology, +1 Trained Skill        |

| d10 | Loadout                                                                                                                          |
| --- | -------------------------------------------------------------------------------------------------------------------------------- |
| 1   | Hunting Vest (AP 1), Binoculars, Shotgun (1 Shot), Synthetic Hunting Dog                                                         |
| 2   | Thick Wool Coat (AP 2), Notebook, Pen, Handheld Recordere, Revolver (5 Bullets)                                                  |
| 3   | Fatigues (AP 1), Net Mine (x2) (When triggered, ensnares victim in a net, Body Save to avoid), Whistle, Aura Imaging Camera      |
| 4   | Camouflaged Battle Dress (AP 5, Speed Checks at \[+]), Recon Drone, Exotic Pheromone, Topographic Map, Net                       |
| 5   | Old Raincoat (AP 1), Bioscanner, First Aid Kit, MoHab Unit, Rucksack, Tranq Pistol (4 Shots)                                     |
| 6   | Khaki Shirt and Shorts (AP 1), Field Guide, Bug Spray, Lighter, Crushed Cigarette                                                |
| 7   | Padded Jumpsuit (AP 2), Snare Trap (x3), Hunting Rifle (as Pulse Rifle), Trail Cam                                               |
| 8   | Patched Hazard Suit (AP 3), Sample Collection Kit, Bait (x3) (as MRE), Stun Baton                                                |
| 9   | Tattered Robes (AP 1), Pain Pills, Cult of Hecate Ritual Book, Twine with Black Beads                                            |
| 10  | Advanced Battle Dress (AP 10), Night Vision Goggles, .950 DG Rifle (2 Shots Long 3d10 \[+] DMG Gunshot \[+], \[-] if not braced) |

## Void Musician

"Talking about music is like dancing to architecture."

| Detail                | Description                                                                                                        |
| --------------------- | ------------------------------------------------------------------------------------------------------------------ |
| ***Stats***           | +15 Intellect, +5 Speed Save, +15 Sanity Save, -5 Body Save                                                        |
| ***Trauma Response*** | You can play a haunting song. All listeners must make a Sanity Save. On failure, +1 stress. On success, -1 stress. |
| ***Skills***          | Art, Mysticism, Zenoesotericism, +1 Trained Skill                                                                  |
|                       |                                                                                                                    |

| d10 | Loadout                                                                                                           |
| --- | ----------------------------------------------------------------------------------------------------------------- |
| 1   | Flute, Flute-Mounted Light, Vaccsuit (AP 3), Cassette Recorder, Blank Cassette                                    |
| 2   | Microphone w/ 6m Cord, Clip-On Amplifier, Book of Lyrics, Mixtape (x5), Brass Knucles (\[+] on unarmed attacks)   |
| 3   | Night Violin (All nearby make Fear Save or gain 1d5 stress), Spiked Armor (AP 6), Death Mask, Bow Rosin           |
| 4   | Keytar, Sturdy Guitar Strap, Sunglasses, Neon Jacket (AP 2), Pack of Gum                                          |
| 5   | Void Guitar (Close 1d10 DMG Gore), Rebreather, Bloody Mag-Boots                                                   |
| 6   | Bongos, Heavy Machine Gun (3 Shots), Pipe, Pouch of Rim Grass, Tie-Dye Shirt w/ Leather Vest (AP: 1), Mag-Sandals |
| 7   | Ukulele, Extra Strings (Adjacent 2d10 \[+] DMG Gore)                                                              |
| 8   | Dronepipe, Tranq Pistol (5 Shots), Noise-Cancelling Headphones, Corpse Paint, Robe (AP 1)                         |
| 9   | Synthesizer, Synth-Powered Taser (as Stun Baton), Battery Pack, Cat-Shaped Helmet (AP: 3)                         |
| 10  | Theremin, Portable Loudspeaker, Hazard Suit (AP: 5), Deck of Tarot Cards                                          |

## Patches

| d10 | Patch                                 |
| --- | ------------------------------------- |
| 1   | Flaming Hay Bale                      |
| 2   | Red Crossed Pickaxe and Pitchfork     |
| 3   | Musical Notation                      |
| 4   | Rock Split in Half by Lightning       |
| 5   | Blackletter "Solaris Nocturne"        |
| 6   | Child Holding an Ear of Corn          |
| 7   | Saxophone-Shaped Spaceship            |
| 8   | "Farmers Only"                        |
| 9   | Cassette Tape on Fire                 |
| 10  | Intergalactic Agricultural Union Logo |

## Trinkets

| d10 | Trinket                               |
| --- | ------------------------------------- |
| 1   | Half-Smoked AstroLite Cigarette       |
| 2   | Miniature Piano                       |
| 3   | List of Known Corpo Agents            |
| 4   | Pamphlet: "Never Trust a Tinkerer"    |
| 5   | Worn Straw Hat                        |
| 6   | Pouch of Black Marbles                |
| 7   | Handheld Cassette Player              |
| 8   | Bottle of Hecate Swill                |
| 9   | Zine: Analog Survey                   |
| 10  | Intergalactic Agricultural Union Card |
