RV Games Pack
These are specific classes with a single loadout each. They can be used as skilled, pre-generated characters or as named NPCs.
Epidemiologist
"Let me see your rash."
Stats
-10 Strength, +20 Intellect, +10 Sanity Save, +10 Fear Save
Trauma Response
Contagious: Whenever you Panic, your result on the Panic Table applies to all Adjacent Characters.
Skills
Field Medicine, Zoology, Pathology, Exobiology, Botany, Ecology, Chemistry, Pharmacology.
Loadout
Trenchcoat (AP 1), Rebreather, Scalpel, Bioscanner, Slide Rule, Tranq Pistol, Stimpak (x3)
Union Organizer
"I don't mind getting dirty!"
Stats
+10 Intellect, +10 Sanity Save, +10 Fear Save
Trauma Response
Bargaining: Once per session, you may succeed on a failed Check or Save.
Skills
Psychology, Jury Rigging, Explosives, Hacking.
Loadout
Business Suit (AP 1), Printed Collective Bargaining Agreement, Explosives and Detonator, 5kcr
Corporate Administrator
"I just want to stay out of trouble."
Stats
-15 Strength, +15 Intellect, -15 Body Save, -15 Sanity Save, -15 Fear Save
Trauma Response
Coward: Whenever an adjacent character Panics, you run Out Of Range and make a Panic Check.
Skills
Computers, Artifical Intelligence.
Loadout
Business Suit (AP 1), Secure Corporate Keycard, ID Badge, Unlimited Credstick, Stun Baton
Sex Worker
"I'm doing just great, thank you very much!"
Stats
+1 Max Wounds, +10 Combat, +15 Intellect, +15 Body Save, +15 Fear Save
Trauma Response
Soothe: Change the result of a Panic Check once per session.
Skills
Biology, Linguistics, Psychology, Rimwise, Hand-to-hand Combat, Eroticism (Master).
Loadout
Armored Lingerie (DR 5, AP 0), Little Black Dress (AP 1), Switchblade (as Scalpel), Tiny Pistol and Ankle Holster (1d5 DMG), Lipstick, Little Black Book, 20kcr
Sheriff
"Where?!"
Stats
+1 Max Wounds, +15 Speed, +15 Strength, +15 Combat, -15 Intellect, -15 Sanity Save, +15 Body Save, +15 Fear Save
Trauma Response
Marine Response + Qualified Immunity: Once per session, you may ignore the effects of another crew member's Trauma Response.
Skills
Military Training, Firearms, Command, Athletics, Hand-to-Hand Combat
Loadout
Flak Jacket (DR 5, AP 5), Sherriff's Uniform (AP 1), Revolver (12 Rounds), Vibechete, Badge, Hairspray, 2kcr
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