# Cybermods

The behavior of a custom Cybermod[^1] is primarily decided by the level of AI that it can hold (See [AI](/custom-items/ai.md)). Cybermods without AI can be made by a player with the Cybernetics skill during a single downtime, using both downtime actions.

Cybermods with onbord AI must be found, bought, created, or upgraded to the level of AI they want to hold. Upgrading the AI capabilities takes just as long and costs just as much as creating the Cybermod from scratch. The AI must be created, found, or purchased separately (See [AI](/custom-items/ai.md)). This means that creating an AI powered Cybermod is a multi-step process that can create opportunities for adventure hooks and cooperation between players.

## Cybermod Tiers

| Tier    | AI Tier | Description                                                                  | Cost   | Slots |
| ------- | ------- | ---------------------------------------------------------------------------- | ------ | ----- |
| Basic   | None    | A basic replacement for a body part.                                         | 5kcr   | 0     |
| Trained | Trained | Gives the host the host a small advantage.                                   | 10kcr  | 1     |
| Expert  | Expert  | Gives the host major advantages and operates semi-autonomously.              | 100kcr | 2     |
| Master  | Master  | Fully sentient[^2], treated as a Contractor (See [AI](/custom-items/ai.md)). | 1mcr   | 3     |

## Conversion to a PC

If a player wishes, they can play as a Master tier Cybermod. Their PC is treated as an Android, and the character they are attached to can be treated like a Contractor. If two players agree to it, one may play as the AI inside the other's Cybermod.

## Robot Hand

> Groovy!

| Tier    | Description                                                                                                                                                                                                       | Wounds |
| ------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ |
| Basic   | Just a hand, a replacement for unpleasant situations.                                                                                                                                                             | N/A    |
| Trained | ***Removable.*** Has a basic video link and can be operated remotely.                                                                                                                                             | 1      |
| Expert  | Gives \[+] on Combat and Strength Checks when attached. ***Removable.*** Able to follow simple commands like patrol, scout, and attack (uses PC Combat Stat at \[-] when detached) in addition to remote control. | 1      |
| Master  | ***Removable***. Treated as a contractor (C: 65, I: 30, L: 90), Has \[+] for Combat when attached to a PC.                                                                                                        | 2      |

[^1]: See *A Pound of Flesh* by Tuesday Knight Games.

[^2]: Master tier Cybermods are highly influenced by talking swords in OD\&D


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